Senin, 29 Agustus 2011

Hero Review:Scout

This is one of my favorite hero in HoN, because if i use him i can ruin the opponent game , enjoy :) here is a little description :
Trained since youth to be swift, silent, and deadly, Scouts spend much of their lives deep in the wild, apart from their brethren. After the alliance with the Beast Horde, they learned yet more ways of the wild, and turned all their craft to defeating the Hellbourne. Though many view them as aloof, none doubt the importance of Scouts in the war against the daemons, as the countless enemy corpses, dead by a single blow, attest.




Unit Details



Hero Name
Scout

Primary Attribute
Agility
Str
20
Agi
21
Intl
16

Detailed Attributes :
Movement Speed
315
Str per Level
1.7
Agi per Level
3.0
Int per Level
1.4

Defense Information:
Armor
4.94
Dmg. Reduction
23%
Magic Armor
5.5
Magic Dmg. Reduction
25%

Base Attack:
Attack Type
Melee
Damage

45 - 59
Range

128
Attacks/Sec.
0.71

Skills:

Vanish
The Scout slips into stealth mode for a brief time. Using the advantage of surprise, he is able to unleash a devastating flurry of attacks when attacking from stealth.


Action Toggle
Mana Cost: 30
Cooldown: 24.0 / 18.0 / 12.0 / 6.0 Seconds
Required Level: 1 / 3 / 5 / 7
Activation:
Applies Vanish to self.
Applies Flurry to self for 4 seconds when Vanish fades
Vanish Effects:
25% Movement Speed
Flurry
300 Attack Speed

Electric Eye
The Scout places an Electric Eye which provides sight in an area around it. Electric Eyes may be detonated to silence nearby enemies.
Electric Eyes provide 800 day and night vision.

Action :Target Position
Type
Organic Enemy Units
Range: 100
Radius: 450
Cast Time: 0.8 Seconds
Mana Cost: 50
Cooldown: 30.0 Seconds
Required Level: 1 / 3 / 5 / 7

Activation:
Places an Electric Eye at target location. Can be placed without breaking Vanish's stealth.
The Electric Eye reveals invisible units and has an unlimited lifetime. If enemy units get within a 150 radius of the Electric Eye, it will be revealed to them. You may have 2 / 3 / 4 / 5 Electric Eyes active at any one time.
Each Electric Eye has an ability that will allow you to destroy it, as well as an ability to detonate, silencing enemies in a 450 radius around it for 3 / 4 / 5 / 6 seconds.

Disarm
The Scout's mastery of close range combat allows him to occasionally disarm an opponent, then take advantage of the opening with a devastating attack.

Action : Passive
Required Level: 1 / 3 / 5 / 7
On Attack
10 / 15 / 20 / 25% chance to Disarm opponent for 1 seconds and deal a 1.25 / 1.5 / 1.75 / 2.0x critical strike.
Once Disarmed, opponents cannot be Disarmed again by the Scout for 2 seconds.

Marksman Shot
The Scout uses his crossbow to perform a devastating ranged attack on a single unit, damaging, mini-stunning and slowing it.

Action : Target Entity
Type
Nonboss Organic Enemy Units
Type: SuperiorMagic
Range: 1,500 / 2,000 / 2,500
Channeling Time: 0.3 Seconds
Mana Cost: 125 / 175 / 250
Cooldown: 50.0 / 40.0 / 30.0 Seconds
Required Level: 6 / 11 / 16

Activation
After channel time, fires projectile at target that deals 250 plus 10 / 20 / 30% of target's maximum Health in Magic damage. Applies Wounded to target unit for 4 seconds.
If the target moves more than 1800 / 2300 / 2800 units away during the channel time, the spell is cancelled. Wounded Effects
20 / 30 / 40% Movement Slow


Item and Skill Build:
Start:




Laning:





Core:




Luxury:




The Scout is a stealthy physical damage dealer able to stay invisible indefinitely as long as he has mana. He is extremely weak early on due to his initial lack of ranged abilities, but can become a late-game powerhouse with the proper items.
Scout is best played with a ranged supporting partner. He fills the role of a carry.
Immediately after you buy your starting items, you should head to both rune spots and place down an Electric Eye at each. This will help your team immeasurably.
During the laning phase, you should play very defensively, heavily focusing on obtaining creep kills and getting last-hits. It is next-to-impossible to kill an opposing hero early on, so do not occupy yourself with harassment or ganking.

Once you have a Runed Cleaver, you become much more powerful in all respects. The damage bonus, boosted by the attack speed from exiting Vanish and the critical strike from Disarm, will make very short work of your opponents.

You will always want to approach a victim invisible using Vanish, waiting until they are standing still or otherwise preoccupied before striking. Place down an Electric Eye, then activate it to silence your opponent before attacking him. If he survives the initial volley, cast and channel Marksman Shot to finish him off.

Scout 'em and route 'em!

Level 1-5

Level 6-10

Level 11-15

Level 16-20

Level 21-25

I think that's enough, more guide are coming please wait and one last thing You should try using this one ,it's really-really fun :)) Good Luck

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